Demo 041.1
Demo 041.1 is a early development build of the game, and is 624 days older than the final build of the game.
(This page is a work-in-progress. The stuff related to this prototype page will eventually be added at some point.)
Graphical changes
| 3.1 | 041.1 |
|---|---|
Base image of Kazooa changed to the hole seen in the last screen of the opening cutscene.
| 041.0 | 041.1 |
|---|---|
| Nothing to compare. |
Base image sprite246 of Kazooa has been blanked out.
| 3.1 | 041.1 |
|---|---|
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Placeholder background changed to dark blue sky with gray clouds.
World 2
Level 3
| 3.1 | 041.0 | Final V1 |
|---|---|---|
The stage's perspective is now like the final game, except the water is still that of the earlier style.
World 3
Level 1
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Background changed.
Level 2
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Background changed.
Level 3
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Background changed.
Boss
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Has been shrunk down considerably, and walls have been changed to be two tiles wide on each side. The spots where the walls used to be haven't been filled in yet.
World 4
Level 1
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Now has the path leading to the bottom left part of the room. The near bottom right part has also changed.
Level 2
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Has been expanded a bit. Apart from the bottom left part, the level is still devoid of further objects, and enemies.
Level 3
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Has been completely redesigned. Still a bit unfinished though.
Backup 1
The layout is only partly finished compared to the final version of this build.
World 7
Level 1
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Wall graphic has been reverted back to a flame.
Level 2
| 3.2 | 041.0 | Final V1 |
|---|---|---|
Wall graphic has been reverted back to a flame.
Level 3
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Wall graphic has been reverted back to a flame.
Boss
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Wall graphic has been reverted back to a flame.
Misc screen differences
| 040.2 | 041.1 | Final V1 |
|---|---|---|
The screen on the TV is now black with a spinning coin placed off-center.
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Sound controller object has been made invisible, and the screen on the TV is black.
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Apart from the TV screen now being black instead of hollow, Kazooa is now at her position as in the final game, and the height of the grass has been adjusted.
| 041.0 | 041.1 | Final V1 |
|---|---|---|
Background is now like the final game, only 700x700 in size, and having only two islets. One of the water background layers are still left in its original position, but invisible.
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Background is now like the final game, only missing the water and having just three islets. Like the above screen one of the water background layers are still left in its original position, but invisible.
Screens below showing the hidden background layer in both rooms.
| 3.2 | 041.1 | Final V1 |
|---|---|---|
Is now called "Land of Monitor Screens!", which like "Monitor-ish Peaks!" ties in well with the general theme of the world, but the clouds in this build makes it seem the world takes place somewhere high, like mountains, so as to why I changed the name of this world I can't recall very well.
| 40-01 | 041.1 | Final V1 |
|---|---|---|
Now says "Booger Place" instead of "Boogered enough?!!". I was probably still not decided on what name the fourth world should've been.
| 40-01 | 041.1 | Final V1 |
|---|---|---|
Episode title is now like the final game, but is still rendered in Comic Sans MS, and the enemies are still absent.
| 40-01 | 041.1 | Final V1 |
|---|---|---|
No changes apart from the background.
Base Images
Kazooa
A version of the goal sprite with just the outlines.
Sound Differences
| 041.1 | Final V1 |
|---|---|
Different instruments compared to demo 0.5 and the final game.


