Demo 051.0

Demo 051.0 is a early development build of the game, and is 566 days older than the final build of the game.

(This page is a work-in-progress. The stuff related to this prototype page will eventually be added at some point.)

Graphical changes

40.01 051.0
Nothing to compare.

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sprite360 which was blanked out in Demo 40.01 has been changed to Kazooa falling from hole(last screen of opening cutscene).

World 2

Level 1

041.0 051.0 Final V1

One of two floor tiles was removed inside of one of the vertical walls, while strangely leaving the other one where it is.

World 3

Level 1

041.1 051.0 Final V1

The number of animated images on the monitors were reduced while rearranging a few other at the bottom right edge of the room. A stray floor tile embedded in one of the walls was also removed

Level 3

050.1 051.0 Final V1

The animated images on the monitors were rearranged a bit, while adding more to the new section that were made in Demo 050.1.

Boss

041.2 051.0 Final V1

The monitor iamges were rearranged and filled in for all edges of the room.

World 5

Level 1

041.0 051.0 Final V1

A single tank enemy was added, only without a helmet, and also being unfinished, lacking any sort of code.

Misc screen differences

3.2 051.0 Final V1

Leftover monitor images has been removed.

3.2 051.0 Final V1

Leftover monitor images has been removed.

051.0 Final V1

Has only the tank enemy at this point, unfinished and all.

051.0 Final V1

No changes apart from the wall graphic. Was used purely for further testing of the player object under Virtualbox back in 2012 without too much slowdown.