Demo 051.0
Demo 051.0 is a early development build of the game, and is 566 days older than the final build of the game.
(This page is a work-in-progress. The stuff related to this prototype page will eventually be added at some point.)
Graphical changes
| 40.01 | 051.0 |
|---|---|
| Nothing to compare. |
.
sprite360 which was blanked out in Demo 40.01 has been changed to Kazooa falling from hole(last screen of opening cutscene).
World 2
Level 1
| 041.0 | 051.0 | Final V1 |
|---|---|---|
One of two floor tiles was removed inside of one of the vertical walls, while strangely leaving the other one where it is.
World 3
Level 1
| 041.1 | 051.0 | Final V1 |
|---|---|---|
The number of animated images on the monitors were reduced while rearranging a few other at the bottom right edge of the room. A stray floor tile embedded in one of the walls was also removed
Level 3
| 050.1 | 051.0 | Final V1 |
|---|---|---|
The animated images on the monitors were rearranged a bit, while adding more to the new section that were made in Demo 050.1.
Boss
| 041.2 | 051.0 | Final V1 |
|---|---|---|
The monitor iamges were rearranged and filled in for all edges of the room.
World 5
Level 1
| 041.0 | 051.0 | Final V1 |
|---|---|---|
A single tank enemy was added, only without a helmet, and also being unfinished, lacking any sort of code.
Misc screen differences
| 3.2 | 051.0 | Final V1 |
|---|---|---|
Leftover monitor images has been removed.
| 3.2 | 051.0 | Final V1 |
|---|---|---|
Leftover monitor images has been removed.
| 051.0 | Final V1 |
|---|---|
Has only the tank enemy at this point, unfinished and all.
| 051.0 | Final V1 |
|---|---|
No changes apart from the wall graphic. Was used purely for further testing of the player object under Virtualbox back in 2012 without too much slowdown.
