Demo 8.2
Demo 8.2 is a early development build of the game, and is 212 days older than the final build of the game.
(This page is a work-in-progress. The stuff related to this prototype page will eventually be added at some point.)
Graphical changes
| 053.0 | |
|---|---|
![]() |
![]() |
| 042.0 | 8.2 | Final V1 |
|---|---|---|
Background is the same as final, but the title logo and Dumb-Crow are still missing.
| 050.0 | 8.2 | Final V1 |
|---|---|---|
Room width extended from 3840 to 4800.
| 8.1 | 8.2 | Final V1 |
|---|---|---|
Hammer enemy now replaces the placeholder enemy to the left side of the page.
| 061.0 | 8.2 | Final V1 |
|---|---|---|
Icon arrangement is now final. Still no icon for Boss fight mode though since that mode wasn't implemented until demo 9.2.
| 070.0 | 8.2 | Final V1 |
|---|---|---|
The leftover icons have been replaced with the minigames, although without any borders surrounding them. Interestingly, all eight of the options lead to the minigames in the exact order their rooms were created. I was planning to try and finish the other three minigames (Ya road hog!, Money Paradise, and Nose Cleaner). I figured that I didn't have any more time to work on them, with Money Paradise definitely being the one to go because I just couldn't figure out how to make the gameplay work, and Ya Road Hog! had been made redundant due to my work on the Beach Surfer minigame. Nose Cleaner meanwhile is a minigame idea I would like to revisit at some point, including Ya Road Hog!. But that'll be for a separate project though.
| 070.0 | 8.2 | Final V1 |
|---|---|---|
Cutscene choices are now in.
| 070.0 | 8.2 | Final V1 |
|---|---|---|
Blooper scene icons are in.
| 8.2 | Final V1 |
|---|---|
The grassy hill behind Uncle John is missing in screens 3 to 5, a theme which got carried over from the third part of the story intro.
| 8.2 | Final V1 |
|---|---|
The grassy hill behind Uncle John is missing, and Kazooa's underwear isn't over her pants yet.
Base Images
Kazooa
.

