Project 67
One of my oldest games made with GameMaker. What I had in mind with the game was to make something in the likeness of Zelda: Link's Awakening, but not exactly like it.
The end result was a pretty short game with unfitting music and sfx. Still, it's been archived here for the sake of posterity, and as an example of how long I've come since then.
The beta 7 to beta 18 builds was basically a sort of extension of the original game. Aside from a few screens not present in the original along with some minor changes, the main game is otherwise identical.
The "Project 67 beta" build is a version of one of the earliest prototypes of the game mainly intended for showing at the school that I was attending at the time.
The "beta 6" build is what I consider the final version of the original game. I admit the naming scheme I used for my games was quite inconsistent at the time, but I suppose we've all been amateurs at one point in life.
Unused Stuff
A single water tile
Version: | Info |
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beta 1 Download | |
beta 2 Download | |
pre-beta 4(backup) Download | |
pre-beta 4 Download | |
final(backup) Download | |
beta 4 Download | |
beta 5 Download | |
beta 6 Download | |
beta 7 Download | |
beta 8 Download | |
beta 9 Download | |
beta 10 Download | |
beta 11 Download | |
beta 12 Download | |
beta 13 Download | |
beta 14 Download | |
beta 15 Download | |
beta 16(backup1) Download | |
beta 16(backup2) Download | |
beta 16 Download | |
beta 17 Download | |
beta 18(backup1) Download | |
beta 18(backup2) Download | |
beta 18 Download | |
beta Download |